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GeForce GTX 260 Core 216 vs Radeon HD 6750

Intro

The GeForce GTX 260 Core 216 makes use of a 65 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 memory is set to run at a frequency of 999 MHz on this specific card. It features 216 SPUs as well as 72 TAUs and 28 ROPs.

Compare those specifications to the Radeon HD 6750, which comes with a clock frequency of 725 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 128-bit bus, and makes use of a 40 nm design. It features 720 SPUs, 36 Texture Address Units, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 86 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 116 Watts (135%)

Memory Bandwidth

In theory, the GeForce GTX 260 Core 216 should perform a lot faster than the Radeon HD 6750 overall. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
Radeon HD 6750 64000 MB/sec
Difference: 47888 (75%)

Texel Rate

The GeForce GTX 260 Core 216 should be much (more or less 59%) more effective at anisotropic filtering than the Radeon HD 6750. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
Radeon HD 6750 26100 Mtexels/sec
Difference: 15372 (59%)

Pixel Rate

The GeForce GTX 260 Core 216 should be quite a bit (about 39%) faster with regards to FSAA than the Radeon HD 6750, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 260 Core 216 16128 Mpixels/sec
Radeon HD 6750 11600 Mpixels/sec
Difference: 4528 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Core 216 Radeon HD 6750
Manufacturer nVidia AMD
Year September 16, 2008 January 2011
Code Name G200 Juniper Pro
Memory 896 MB 512 MB
Core Speed 576 MHz 725 MHz
Memory Speed 1998 MHz 4000 MHz
Power (Max TDP) 202 watts 86 watts
Bandwidth 111888 MB/sec 64000 MB/sec
Texel Rate 41472 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 216 720
Texture Mapping Units 72 36
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 1400 million 1040 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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