Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon HD 6750
IntroThe Radeon HD 5750 1GB comes with a GPU core clock speed of 700 MHz, and the 1024 MB of GDDR5 RAM runs at 1150 MHz through a 128-bit bus. It also is made up of 720(144x5) SPUs, 36 Texture Address Units, and 16 Raster Operation Units.Compare all of that to the Radeon HD 6750, which makes use of a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory works at a frequency of 1000 MHz on this specific card. It features 720 SPUs as well as 36 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthAs far as performance goes, the Radeon HD 5750 1GB should theoretically be just a bit better than the Radeon HD 6750 in general. (explain)
Texel RateThe Radeon HD 6750 will be just a bit (approximately 4%) better at AF than the Radeon HD 5750 1GB. (explain)
Pixel RateThe Radeon HD 6750 should be a bit (more or less 4%) better at FSAA than the Radeon HD 5750 1GB, and also should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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