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Radeon HD 5750 512MB vs Radeon HD 6750

Intro

The Radeon HD 5750 512MB comes with a GPU core speed of 700 MHz, and the 512 MB of GDDR5 RAM is set to run at 1150 MHz through a 128-bit bus. It also is made up of 720(144x5) Stream Processors, 36 TAUs, and 16 Raster Operation Units.

Compare all that to the Radeon HD 6750, which comes with GPU core speed of 725 MHz, and 512 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also is made up of 720 Stream Processors, 36 Texture Address Units, and 16 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically speaking, the Radeon HD 5750 512MB is 15% faster than the Radeon HD 6750 in general, because of its higher bandwidth. (explain)

Radeon HD 5750 512MB 73600 MB/sec
Radeon HD 6750 64000 MB/sec
Difference: 9600 (15%)

Texel Rate

The Radeon HD 6750 should be a bit (more or less 4%) more effective at texture filtering than the Radeon HD 5750 512MB. (explain)

Radeon HD 6750 26100 Mtexels/sec
Radeon HD 5750 512MB 25200 Mtexels/sec
Difference: 900 (4%)

Pixel Rate

The Radeon HD 6750 is just a bit (approximately 4%) faster with regards to anti-aliasing than the Radeon HD 5750 512MB, and should be capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 6750 11600 Mpixels/sec
Radeon HD 5750 512MB 11200 Mpixels/sec
Difference: 400 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 5750 512MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 6750

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 5750 512MB Radeon HD 6750
Manufacturer ATi ATi
Year October 13, 2009 January 2011
Code Name Juniper LE Juniper Pro
Fab Process 40 nm 40 nm
Bus PCIe 2.1 x16 PCIe x16
Memory 512 MB 512 MB
Core Speed 700 MHz 725 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1150 MHz 1000 MHz
Unified Shaders 720(144x5) 720
Texture Mapping Units 36 36
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.0
Power (Max TDP) 86 watts 86 watts
Shader Model 5.0 5.0
Bandwidth 73600 MB/sec 64000 MB/sec
Texel Rate 25200 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 11200 Mpixels/sec 11600 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

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