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GeForce GTX 295 vs Radeon HD 4790

Intro

The GeForce GTX 295 comes with a GPU core speed of 576 MHz, and the 896 MB of GDDR3 RAM runs at 999 MHz through a 448-bit bus. It also is comprised of 240 Stream Processors, 80 TAUs, and 28 Raster Operation Units.

Compare all of that to the Radeon HD 4790, which comes with a core clock frequency of 600 MHz and a GDDR5 memory frequency of 800 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is comprised of 640(128x5) SPUs, 32 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 295 should be much faster than the Radeon HD 4790 in general. (explain)

GeForce GTX 295 223776 MB/sec
Radeon HD 4790 102400 MB/sec
Difference: 121376 (119%)

Texel Rate

The GeForce GTX 295 will be quite a bit (about 380%) more effective at AF than the Radeon HD 4790. (explain)

GeForce GTX 295 92160 Mtexels/sec
Radeon HD 4790 19200 Mtexels/sec
Difference: 72960 (380%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 295 is superior to the Radeon HD 4790, by far. (explain)

GeForce GTX 295 32256 Mpixels/sec
Radeon HD 4790 9600 Mpixels/sec
Difference: 22656 (236%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 4790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon HD 4790
Manufacturer nVidia AMD
Year January 8, 2009 2009
Code Name G200b RV790
Memory 896 MB (x2) 512 MB
Core Speed 576 MHz (x2) 600 MHz
Memory Speed 1998 MHz (x2) 3200 MHz
Power (Max TDP) 289 watts (Unknown) watts
Bandwidth 223776 MB/sec 102400 MB/sec
Texel Rate 92160 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 240 (x2) 640(128x5)
Texture Mapping Units 80 (x2) 32
Render Output Units 28 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 55 nm
Transistors 1400 million 959 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 295

Amazon.com

Check prices at:

Radeon HD 4790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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