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Radeon HD 3850 X2 vs Radeon HD 3870 512MB

Intro

The Radeon HD 3850 X2 uses a 55 nm design. AMD has clocked the core speed at 668 MHz. The GDDR3 RAM runs at a frequency of 828 MHz on this card. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon HD 3870 512MB, which makes use of a 55 nm design. AMD has clocked the core speed at 775 MHz. The GDDR3 RAM is set to run at a speed of 900 MHz on this specific model. It features 320(64x5) SPUs along with 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 3850 X2 will be 84% faster than the Radeon HD 3870 512MB in general, because of its greater bandwidth. (explain)

Radeon HD 3850 X2 105984 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 48384 (84%)

Texel Rate

The Radeon HD 3850 X2 should be much (about 72%) more effective at anisotropic filtering than the Radeon HD 3870 512MB. (explain)

Radeon HD 3850 X2 21376 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 8976 (72%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 3850 X2 is superior to the Radeon HD 3870 512MB, and very much so. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
Radeon HD 3870 512MB 12400 Mpixels/sec
Difference: 8976 (72%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3850 X2

Amazon.com

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Radeon HD 3870 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3850 X2 Radeon HD 3870 512MB
Manufacturer AMD AMD
Year Apr 4, 2008 Nov 19, 2007
Code Name RV670 PRO RV670 XT
Memory 512 MB (x2) 512 MB
Core Speed 668 MHz (x2) 775 MHz
Memory Speed 1656 MHz (x2) 1800 MHz
Power (Max TDP) (Unknown) watts 106 watts
Bandwidth 105984 MB/sec 57600 MB/sec
Texel Rate 21376 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 21376 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 320(64x5) (x2) 320(64x5)
Texture Mapping Units 16 (x2) 16
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 3850 X2

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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