Compare any two graphics cards:
Radeon RX 5600 vs Radeon RX 6600 XT
IntroThe Radeon RX 5600 features a GPU core speed of 1375 MHz, and the 6144 MB of GDDR6 memory runs at 1500 MHz through a 192-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.Compare those specs to the Radeon RX 6600 XT, which has GPU clock speed of 1968 MHz, and 8192 MB of GDDR6 RAM running at 2000 MHz through a 128-bit bus. It also is made up of 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 5600 should theoretically be a bit superior to the Radeon RX 6600 XT overall. (explain)
Texel RateThe Radeon RX 6600 XT is quite a bit (about 43%) faster with regards to texture filtering than the Radeon RX 5600. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 6600 XT is superior to the Radeon RX 5600, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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