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Radeon HD 4870 512MB vs Radeon HD 4870 X2

Intro

The Radeon HD 4870 512MB comes with clock speeds of 750 MHz on the GPU, and 900 MHz on the 512 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon HD 4870 X2, which comes with core speeds of 750 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.

Battlefield Bad Company 2

Settings: High Quality
AA: 4x
AF: 8x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4870 X2 60 FPS
Radeon HD 4870 512MB 20 FPS
Difference: 40 FPS (200%)

Left4Dead 2

Settings: Very High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4870 X2 134 FPS
Radeon HD 4870 512MB 77 FPS
Difference: 57 FPS (74%)

Supreme Commander 2

Settings: High
AA: 8x
AF: 16x
Resolution: 1920x1200
Test Machine: Tom's Hardware Test Machine (Source)
Radeon HD 4870 X2 99 FPS
Radeon HD 4870 512MB 55 FPS
Difference: 44 FPS (80%)

Radeon HD 4870 X2 wins

(Based entirely on the benchmarks listed above)

When combining all game benchmark scores on this page together, the Radeon HD 4870 X2 wins overall, by 141 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.

Radeon HD 4870 X2 293 FPS
Radeon HD 4870 512MB 152 FPS
Difference: 141 FPS (93%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4870 512MB 150 Watts
Radeon HD 4870 X2 350 Watts
Difference: 200 Watts (133%)

Memory Bandwidth

Performance-wise, the Radeon HD 4870 X2 should theoretically be much superior to the Radeon HD 4870 512MB in general. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon HD 4870 512MB 115200 MB/sec
Difference: 115200 (100%)

Texel Rate

The Radeon HD 4870 X2 is quite a bit (approximately 100%) more effective at texture filtering than the Radeon HD 4870 512MB. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
Radeon HD 4870 512MB 30000 Mtexels/sec
Difference: 30000 (100%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 4870 X2 is a better choice, and very much so. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
Radeon HD 4870 512MB 12000 Mpixels/sec
Difference: 12000 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 4870 512MB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 4870 X2

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 4870 512MB Radeon HD 4870 X2
Manufacturer ATi ATi
Year Jun 25, 2008 Aug 12, 2008
Code Name RV770 XT R700
Fab Process 55 nm 55 nm
Bus PCIe 2.0 x16 PCIe 2.0 x16 (PCIe bridge)
Memory 512 MB 1024 MB (x2)
Core Speed 750 MHz 750 MHz (x2)
Shader Speed N/A MHz (N/A) MHz (x2)
Memory Speed 900 MHz 900 MHz (x2)
Unified Shaders 800(160x5) 800(160x5) (x2)
Texture Mapping Units 40 40 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0
Power (Max TDP) 150 watts 350 watts
Shader Model 4.1 4.1
Bandwidth 115200 MB/sec 230400 MB/sec
Texel Rate 30000 Mtexels/sec 60000 Mtexels/sec
Pixel Rate 12000 Mpixels/sec 24000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported over the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

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