Compare any two graphics cards:
Radeon HD 4870 X2 vs Radeon HD 5870
IntroThe Radeon HD 4870 X2 makes use of a 55 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 RAM is set to run at a speed of 900 MHz on this specific model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.
Compare that to the Radeon HD 5870, which features GPU clock speed of 850 MHz, and 1024 MB of GDDR5 memory running at 1200 MHz through a 256-bit bus. It also is comprised of 1600(320x5) Stream Processors, 80 Texture Address Units, and 32 Raster Operation Units.
Battlefield Bad Company 2
Supreme Commander 2
Radeon HD 4870 X2 wins
(Based entirely on the benchmarks listed above)
When combining all game benchmark scores on this page together, the Radeon HD 4870 X2 wins overall, by 21 FPS. Please note that we do not have the results of every benchmark ever done for these cards, so the results may differ wildly in different games.
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
In theory, the Radeon HD 4870 X2 will be 50% faster than the Radeon HD 5870 overall, because of its higher data rate. (explain)
Texel RateThe Radeon HD 5870 is a little bit (more or less 13%) more effective at AF than the Radeon HD 4870 X2. (explain)
Pixel RateThe Radeon HD 5870 will be a little bit (approximately 13%) better at anti-aliasing than the Radeon HD 4870 X2, and also should be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.
Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.