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Radeon HD 4870 X2 vs Radeon HD 5830

Intro

The Radeon HD 4870 X2 comes with a GPU clock speed of 750 MHz, and the 1024 MB of GDDR5 memory runs at 900 MHz through a 256-bit bus. It also features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 5830, which has core speeds of 800 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 memory. It features 1120(224x5) SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5830 175 Watts
Radeon HD 4870 X2 350 Watts
Difference: 175 Watts (100%)

Memory Bandwidth

In theory, the Radeon HD 4870 X2 should be 80% faster than the Radeon HD 5830 in general, because of its higher bandwidth. (explain)

Radeon HD 4870 X2 230400 MB/sec
Radeon HD 5830 128000 MB/sec
Difference: 102400 (80%)

Texel Rate

The Radeon HD 4870 X2 is much (more or less 34%) better at texture filtering than the Radeon HD 5830. (explain)

Radeon HD 4870 X2 60000 Mtexels/sec
Radeon HD 5830 44800 Mtexels/sec
Difference: 15200 (34%)

Pixel Rate

The Radeon HD 4870 X2 is much (approximately 88%) faster with regards to anti-aliasing than the Radeon HD 5830, and also will be able to handle higher screen resolutions better. (explain)

Radeon HD 4870 X2 24000 Mpixels/sec
Radeon HD 5830 12800 Mpixels/sec
Difference: 11200 (88%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4870 X2 Radeon HD 5830
Manufacturer AMD AMD
Year Aug 12, 2008 February 25, 2010
Code Name R700 Cypress LE
Memory 1024 MB (x2) 1024 MB
Core Speed 750 MHz (x2) 800 MHz
Memory Speed 3600 MHz (x2) 4000 MHz
Power (Max TDP) 350 watts 175 watts
Bandwidth 230400 MB/sec 128000 MB/sec
Texel Rate 60000 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 24000 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 800(160x5) (x2) 1120(224x5)
Texture Mapping Units 40 (x2) 56
Render Output Units 16 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors 956 million 2154 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 4870 X2

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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