Compare any two graphics cards:
Radeon RX 5700 XT vs Radeon RX 6700 XT
IntroThe Radeon RX 5700 XT has a GPU core speed of 1605 MHz, and the 8096 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also features 2560 Stream Processors, 160 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon RX 6700 XT, which comes with a core clock speed of 2321 MHz and a GDDR6 memory speed of 2000 MHz. It also makes use of a 192-bit memory bus, and uses a 7 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 5700 XT should in theory perform a small bit faster than the Radeon RX 6700 XT overall. (explain)
Texel RateThe Radeon RX 6700 XT is a lot (approximately 45%) better at anisotropic filtering than the Radeon RX 5700 XT. (explain)
Pixel RateThe Radeon RX 6700 XT is a lot (about 45%) faster with regards to AA than the Radeon RX 5700 XT, and also capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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