Compare any two graphics cards:
Radeon HD 3470 512MB vs Radeon RX 6900 XT
IntroThe Radeon HD 3470 512MB features a core clock frequency of 800 MHz and a GDDR3 memory frequency of 950 MHz. It also features a 128-bit memory bus, and uses a 55 nm design. It is comprised of 40(8x5) SPUs, 4 Texture Address Units, and 4 Raster Operation Units.Compare all of that to the Radeon RX 6900 XT, which uses a 7 nm design. AMD has set the core speed at 1825 MHz. The GDDR6 RAM runs at a speed of 2000 MHz on this particular card. It features 5120 SPUs along with 320 Texture Address Units and 128 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon RX 6900 XT should theoretically perform a lot faster than the Radeon HD 3470 512MB in general. (explain)
Texel RateThe Radeon RX 6900 XT should be much (more or less 18150%) more effective at AF than the Radeon HD 3470 512MB. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 6900 XT is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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