Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 6900 XT
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core speed at 1410 MHz. The GDDR6 RAM is set to run at a frequency of 1750 MHz on this model. It features 2304 SPUs as well as 144 Texture Address Units and 64 ROPs.Compare all that to the Radeon RX 6900 XT, which comes with a clock speed of 1825 MHz and a GDDR6 memory frequency of 2000 MHz. It also uses a 256-bit memory bus, and uses a 7 nm design. It is made up of 5120 SPUs, 320 TAUs, and 128 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6900 XT should in theory be just a bit faster than the GeForce RTX 2070 in general. (explain)
Texel RateThe Radeon RX 6900 XT will be much (more or less 188%) better at anisotropic filtering than the GeForce RTX 2070. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 6900 XT is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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