Compare any two graphics cards:
Radeon RX 5700 XT 50th Anniversary Edition vs Radeon RX 6900 XT
IntroThe Radeon RX 5700 XT 50th Anniversary Edition makes use of a 7 nm design. AMD has clocked the core frequency at 1680 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this specific model. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.Compare those specifications to the Radeon RX 6900 XT, which uses a 7 nm design. AMD has clocked the core frequency at 1825 MHz. The GDDR6 memory works at a speed of 2000 MHz on this specific model. It features 5120 SPUs along with 320 TAUs and 128 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 6900 XT should in theory perform a little bit faster than the Radeon RX 5700 XT 50th Anniversary Edition overall. (explain)
Texel RateThe Radeon RX 6900 XT will be much (approximately 117%) more effective at texture filtering than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)
Pixel RateThe Radeon RX 6900 XT will be much (approximately 117%) more effective at anti-aliasing than the Radeon RX 5700 XT 50th Anniversary Edition, and also should be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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