Compare any two graphics cards:
VS

Radeon RX 5600 XT vs Radeon RX 6800 XT

Intro

The Radeon RX 5600 XT has a clock speed of 1375 MHz and a GDDR6 memory speed of 1500 MHz. It also uses a 192-bit memory bus, and makes use of a 7 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the Radeon RX 6800 XT, which features a GPU core clock speed of 1825 MHz, and 16384 MB of GDDR6 memory set to run at 2000 MHz through a 256-bit bus. It also is comprised of 4608 SPUs, 288 TAUs, and 128 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5600 XT 160 Watts
Radeon RX 6800 XT 300 Watts
Difference: 140 Watts (88%)

Memory Bandwidth

As far as performance goes, the Radeon RX 6800 XT should in theory be quite a bit superior to the Radeon RX 5600 XT in general. (explain)

Radeon RX 6800 XT 524288 MB/sec
Radeon RX 5600 XT 344064 MB/sec
Difference: 180224 (52%)

Texel Rate

The Radeon RX 6800 XT will be quite a bit (about 165%) more effective at anisotropic filtering than the Radeon RX 5600 XT. (explain)

Radeon RX 6800 XT 525600 Mtexels/sec
Radeon RX 5600 XT 198000 Mtexels/sec
Difference: 327600 (165%)

Pixel Rate

The Radeon RX 6800 XT will be a lot (approximately 165%) faster with regards to anti-aliasing than the Radeon RX 5600 XT, and also capable of handling higher resolutions more effectively. (explain)

Radeon RX 6800 XT 233600 Mpixels/sec
Radeon RX 5600 XT 88000 Mpixels/sec
Difference: 145600 (165%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon RX 5600 XT

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon RX 5600 XT Radeon RX 6800 XT
Manufacturer AMD AMD
Year January 2020 November 2020
Code Name Navi 10 XLE Navi 21
Memory 6144 MB 16384 MB
Core Speed 1375 MHz 1825 MHz
Memory Speed 1500 GB/s 2000 GB/s
Power (Max TDP) 160 watts 300 watts
Bandwidth 344064 MB/sec 524288 MB/sec
Texel Rate 198000 Mtexels/sec 525600 Mtexels/sec
Pixel Rate 88000 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 2304 4608
Texture Mapping Units 144 288
Render Output Units 64 128
Bus Type GDDR6 GDDR6
Bus Width 192-bit 256-bit
Fab Process 7 nm 7 nm
Transistors 10300 million 26800 million
Bus PCIe 4.0 ×16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon RX 5600 XT

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield