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GeForce 8600 GTS vs GeForce 9500 GT 1GB GDDR3

Intro

The GeForce 8600 GTS uses a 80 nm design. nVidia has clocked the core frequency at 675 MHz. The GDDR3 RAM is set to run at a speed of 1000 MHz on this card. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the GeForce 9500 GT 1GB GDDR3, which uses a 55 nm design. nVidia has set the core speed at 550 MHz. The GDDR3 memory is set to run at a frequency of 800 MHz on this model. It features 32 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 1GB GDDR3 50 Watts
GeForce 8600 GTS 75 Watts
Difference: 25 Watts (50%)

Memory Bandwidth

Theoretically speaking, the GeForce 8600 GTS should perform quite a bit faster than the GeForce 9500 GT 1GB GDDR3 overall. (explain)

GeForce 8600 GTS 32000 MB/sec
GeForce 9500 GT 1GB GDDR3 25600 MB/sec
Difference: 6400 (25%)

Texel Rate

The GeForce 8600 GTS should be a lot (about 23%) better at anisotropic filtering than the GeForce 9500 GT 1GB GDDR3. (explain)

GeForce 8600 GTS 10800 Mtexels/sec
GeForce 9500 GT 1GB GDDR3 8800 Mtexels/sec
Difference: 2000 (23%)

Pixel Rate

The GeForce 8600 GTS is quite a bit (about 23%) faster with regards to full screen anti-aliasing than the GeForce 9500 GT 1GB GDDR3, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce 8600 GTS 5400 Mpixels/sec
GeForce 9500 GT 1GB GDDR3 4400 Mpixels/sec
Difference: 1000 (23%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GTS

Amazon.com

Check prices at:

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GTS GeForce 9500 GT 1GB GDDR3
Manufacturer nVidia nVidia
Year April 2007 July 2008
Code Name G84 G96b
Memory 512 MB 1024 MB
Core Speed 675 MHz 550 MHz
Memory Speed 2000 MHz 1600 MHz
Power (Max TDP) 75 watts 50 watts
Bandwidth 32000 MB/sec 25600 MB/sec
Texel Rate 10800 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 5400 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 32 32
Texture Mapping Units 16 16
Render Output Units 8 8
Bus Type GDDR3 GDDR3
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million 314 million
Bus PCIe x16 PCIe x16 2.0, PCI
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GTS

Amazon.com

Check prices at:

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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