Compare any two graphics cards:
GeForce RTX 2080 SUPER vs GeForce RTX 3070
IntroThe GeForce RTX 2080 SUPER has a core clock frequency of 1650 MHz and a GDDR6 memory frequency of 1937 MHz. It also features a 256-bit memory bus, and uses a 12 nm design. It is comprised of 3072 SPUs, 192 Texture Address Units, and 64 Raster Operation Units.Compare those specifications to the GeForce RTX 3070, which has GPU clock speed of 1500 MHz, and 8192 MB of GDDR6 memory running at 1750 MHz through a 256-bit bus. It also is made up of 5888 Stream Processors, 184 TAUs, and 96 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 2080 SUPER is -100% quicker than the GeForce RTX 3070 overall, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 2080 SUPER is a small bit (about 15%) more effective at AF than the GeForce RTX 3070. (explain)
Pixel RateThe GeForce RTX 3070 will be quite a bit (more or less 36%) better at anti-aliasing than the GeForce RTX 2080 SUPER, and also should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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