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GeForce 8600 GT 1GB GDDR3 vs GeForce RTX 3080

Intro

The GeForce 8600 GT 1GB GDDR3 comes with a core clock speed of 540 MHz and a GDDR3 memory speed of 700 MHz. It also uses a 128-bit memory bus, and makes use of a 80 nm design. It is made up of 32 SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specifications to the GeForce RTX 3080, which uses a 8 nm design. nVidia has clocked the core frequency at 1440 MHz. The GDDR6X memory runs at a frequency of 1188 MHz on this card. It features 8704 SPUs along with 272 Texture Address Units and 96 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 1GB GDDR3 47 Watts
GeForce RTX 3080 320 Watts
Difference: 273 Watts (581%)

Memory Bandwidth

Theoretically, the GeForce RTX 3080 should perform quite a bit faster than the GeForce 8600 GT 1GB GDDR3 overall. (explain)

GeForce RTX 3080 778547 MB/sec
GeForce 8600 GT 1GB GDDR3 22400 MB/sec
Difference: 756147 (3376%)

Texel Rate

The GeForce RTX 3080 is quite a bit (about 4433%) faster with regards to anisotropic filtering than the GeForce 8600 GT 1GB GDDR3. (explain)

GeForce RTX 3080 391680 Mtexels/sec
GeForce 8600 GT 1GB GDDR3 8640 Mtexels/sec
Difference: 383040 (4433%)

Pixel Rate

The GeForce RTX 3080 is a lot (more or less 3100%) more effective at full screen anti-aliasing than the GeForce 8600 GT 1GB GDDR3, and will be able to handle higher resolutions without slowing down too much. (explain)

GeForce RTX 3080 138240 Mpixels/sec
GeForce 8600 GT 1GB GDDR3 4320 Mpixels/sec
Difference: 133920 (3100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 1GB GDDR3

Amazon.com

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GeForce RTX 3080

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 1GB GDDR3 GeForce RTX 3080
Manufacturer nVidia nVidia
Year April 2007 September 2020
Code Name G84 Ampere GA102-200-KD-A1
Memory 1024 MB 10240 MB
Core Speed 540 MHz 1440 MHz
Memory Speed 1400 MHz 2376 GB/s
Power (Max TDP) 47 watts 320 watts
Bandwidth 22400 MB/sec 778547 MB/sec
Texel Rate 8640 Mtexels/sec 391680 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 138240 Mpixels/sec
Unified Shaders 32 8704
Texture Mapping Units 16 272
Render Output Units 8 96
Bus Type GDDR3 GDDR6X
Bus Width 128-bit 320-bit
Fab Process 80 nm 8 nm
Transistors 289 million 28300 million
Bus PCIe x16 PCIe 4.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8600 GT 1GB GDDR3

Amazon.com

Check prices at:

GeForce RTX 3080

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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