Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Nvidia Titan Xp
IntroThe GeForce RTX 2080 SUPER has a GPU clock speed of 1650 MHz, and the 8192 MB of GDDR6 memory runs at 1937 MHz through a 256-bit bus. It also is made up of 3072 Stream Processors, 192 TAUs, and 64 ROPs.Compare those specifications to the Nvidia Titan Xp, which uses a 16 nm design. nVidia has clocked the core frequency at 1582 MHz. The GDDR5X RAM runs at a speed of 1426 MHz on this specific card. It features 3840 SPUs as well as 240 Texture Address Units and 96 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthPerformance-wise, the Nvidia Titan Xp should theoretically be a small bit superior to the GeForce RTX 2080 SUPER in general. (explain)
Texel RateThe Nvidia Titan Xp will be a bit (about 20%) more effective at anisotropic filtering than the GeForce RTX 2080 SUPER. (explain)
Pixel RateThe Nvidia Titan Xp is much (approximately 44%) better at anti-aliasing than the GeForce RTX 2080 SUPER, and will be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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