Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce RTX 2080 SUPER vs Radeon RX Vega 64

Intro

The GeForce RTX 2080 SUPER uses a 12 nm design. nVidia has set the core speed at 1650 MHz. The GDDR6 memory works at a frequency of 15500 MHz on this specific card. It features 3072 SPUs along with 192 Texture Address Units and 64 ROPs.

Compare that to the Radeon RX Vega 64, which uses a 14 nm design. AMD has set the core frequency at 1247 MHz. The HBM2 RAM runs at a frequency of 1890 MHz on this specific model. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2080 SUPER 250 Watts
Radeon RX Vega 64 295 Watts
Difference: 45 Watts (18%)

Memory Bandwidth

The GeForce RTX 2080 SUPER, in theory, should perform a small bit faster than the Radeon RX Vega 64 overall. (explain)

GeForce RTX 2080 SUPER 507904 MB/sec
Radeon RX Vega 64 495411 MB/sec
Difference: 12493 (3%)

Texel Rate

The Radeon RX Vega 64 should be a little bit (more or less 1%) better at anisotropic filtering than the GeForce RTX 2080 SUPER. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
GeForce RTX 2080 SUPER 316800 Mtexels/sec
Difference: 2432 (1%)

Pixel Rate

The GeForce RTX 2080 SUPER will be much (about 32%) more effective at AA than the Radeon RX Vega 64, and also able to handle higher resolutions while still performing well. (explain)

GeForce RTX 2080 SUPER 105600 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 25792 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2080 SUPER

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2080 SUPER Radeon RX Vega 64
Manufacturer nVidia AMD
Year July 2019 August 2017
Code Name TU104-450-A1 Vega 10 XT
Memory 8192 MB 8192 MB
Core Speed 1650 MHz 1247 MHz
Memory Speed 15500 GB/s 1890 MHz
Power (Max TDP) 250 watts 295 watts
Bandwidth 507904 MB/sec 495411 MB/sec
Texel Rate 316800 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 105600 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 3072 4096
Texture Mapping Units 192 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 12 nm 14 nm
Transistors 13600 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2080 SUPER

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield