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GeForce RTX 2080 SUPER vs Radeon RX 5700 XT
IntroThe GeForce RTX 2080 SUPER makes use of a 12 nm design. nVidia has clocked the core frequency at 1650 MHz. The GDDR6 memory runs at a frequency of 1937 MHz on this card. It features 3072 SPUs along with 192 Texture Address Units and 64 Rasterization Operator Units.Compare those specifications to the Radeon RX 5700 XT, which makes use of a 7 nm design. AMD has set the core speed at 1605 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this particular model. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 SUPER should perform just a bit faster than the Radeon RX 5700 XT overall. (explain)
Texel RateThe GeForce RTX 2080 SUPER should be quite a bit (about 23%) faster with regards to texture filtering than the Radeon RX 5700 XT. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce RTX 2080 SUPER is a better choice, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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