Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon RX 5500
IntroThe GeForce RTX 2080 SUPER comes with a GPU clock speed of 1650 MHz, and the 8192 MB of GDDR6 memory runs at 1937 MHz through a 256-bit bus. It also features 3072 Stream Processors, 192 TAUs, and 64 ROPs.Compare those specs to the Radeon RX 5500, which comes with core clock speeds of 1670 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR6 RAM. It features 1408 SPUs along with 88 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2080 SUPER will be 121% faster than the Radeon RX 5500 in general, because of its greater bandwidth. (explain)
Texel RateThe GeForce RTX 2080 SUPER should be much (approximately 116%) better at AF than the Radeon RX 5500. (explain)
Pixel RateThe GeForce RTX 2080 SUPER is a lot (about 98%) faster with regards to AA than the Radeon RX 5500, and also able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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