Compare any two graphics cards:
VS

Geforce GTX 690 vs Radeon RX 5500 XT

Intro

The Geforce GTX 690 features a core clock frequency of 915 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 1536 SPUs, 128 TAUs, and 32 ROPs.

Compare those specifications to the Radeon RX 5500 XT, which has a clock frequency of 1717 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 128-bit memory bus, and makes use of a 7 nm design. It features 1408 SPUs, 88 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5500 XT 130 Watts
Geforce GTX 690 300 Watts
Difference: 170 Watts (131%)

Memory Bandwidth

The Geforce GTX 690 should in theory perform quite a bit faster than the Radeon RX 5500 XT overall. (explain)

Geforce GTX 690 384512 MB/sec
Radeon RX 5500 XT 229376 MB/sec
Difference: 155136 (68%)

Texel Rate

The Geforce GTX 690 will be a lot (about 55%) better at AF than the Radeon RX 5500 XT. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon RX 5500 XT 151096 Mtexels/sec
Difference: 83144 (55%)

Pixel Rate

The Geforce GTX 690 should be a small bit (about 7%) better at anti-aliasing than the Radeon RX 5500 XT, and should be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 690 58560 Mpixels/sec
Radeon RX 5500 XT 54944 Mpixels/sec
Difference: 3616 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 5500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 690 Radeon RX 5500 XT
Manufacturer nVidia AMD
Year April 2012 December 2019
Code Name GK104 Navi 14 XTX
Memory 2048 MB (x2) 8192 MB
Core Speed 915 MHz (x2) 1717 MHz
Memory Speed 6008 MHz (x2) 3500 GB/s
Power (Max TDP) 300 watts 130 watts
Bandwidth 384512 MB/sec 229376 MB/sec
Texel Rate 234240 Mtexels/sec 151096 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 54944 Mpixels/sec
Unified Shaders 1536 (x2) 1408
Texture Mapping Units 128 (x2) 88
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR6
Bus Width 256-bit (x2) 128-bit
Fab Process 28 nm 7 nm
Transistors 3540 million 6400 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Geforce GTX 690

Amazon.com

Check prices at:

Radeon RX 5500 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield