Compare any two graphics cards:
Radeon RX 5500 XT vs Radeon VII
IntroThe Radeon RX 5500 XT makes use of a 7 nm design. AMD has set the core speed at 1717 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this specific card. It features 1408 SPUs along with 88 TAUs and 32 Rasterization Operator Units.Compare all that to the Radeon VII, which makes use of a 7 nm design. AMD has clocked the core speed at 1400 MHz. The HBM2 RAM is set to run at a frequency of 1000 MHz on this specific card. It features 3840 SPUs along with 240 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon VII should in theory perform a lot faster than the Radeon RX 5500 XT overall. (explain)
Texel RateThe Radeon VII should be quite a bit (approximately 122%) better at AF than the Radeon RX 5500 XT. (explain)
Pixel RateThe Radeon VII is much (more or less 63%) faster with regards to FSAA than the Radeon RX 5500 XT, and also will be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!