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GeForce 8600 GT 512MB DDR2 vs Radeon RX 5600 XT

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 memory works at a speed of 400 MHz on this card. It features 32 SPUs along with 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the Radeon RX 5600 XT, which has clock speeds of 1375 MHz on the GPU, and 1500 MHz on the 6144 MB of GDDR6 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon RX 5600 XT 160 Watts
Difference: 113 Watts (240%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 5600 XT should be 2588% quicker than the GeForce 8600 GT 512MB DDR2 in general, because of its higher data rate. (explain)

Radeon RX 5600 XT 344064 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 331264 (2588%)

Texel Rate

The Radeon RX 5600 XT will be quite a bit (about 2192%) faster with regards to AF than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon RX 5600 XT 198000 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 189360 (2192%)

Pixel Rate

The Radeon RX 5600 XT should be quite a bit (approximately 1937%) more effective at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 5600 XT 88000 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 83680 (1937%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon RX 5600 XT
Manufacturer nVidia AMD
Year April 2007 January 2020
Code Name G84 Navi 10 XLE
Memory 512 MB 6144 MB
Core Speed 540 MHz 1375 MHz
Memory Speed 800 MHz 3000 GB/s
Power (Max TDP) 47 watts 160 watts
Bandwidth 12800 MB/sec 344064 MB/sec
Texel Rate 8640 Mtexels/sec 198000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 32 2304
Texture Mapping Units 16 144
Render Output Units 8 64
Bus Type DDR2 GDDR6
Bus Width 128-bit 192-bit
Fab Process 80 nm 7 nm
Transistors 289 million 10300 million
Bus PCIe x16 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported across the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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