Compare any two graphics cards:
VS

GeForce GTX 590 vs Radeon RX 5600 XT

Intro

The GeForce GTX 590 features a GPU core speed of 607 MHz, and the 1536 MB of GDDR5 memory runs at 855 MHz through a 384-bit bus. It also is made up of 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

Compare that to the Radeon RX 5600 XT, which features core clock speeds of 1375 MHz on the GPU, and 1500 MHz on the 6144 MB of GDDR6 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5600 XT 160 Watts
GeForce GTX 590 365 Watts
Difference: 205 Watts (128%)

Memory Bandwidth

In theory, the Radeon RX 5600 XT should be 5% quicker than the GeForce GTX 590 overall, because of its higher data rate. (explain)

Radeon RX 5600 XT 344064 MB/sec
GeForce GTX 590 328320 MB/sec
Difference: 15744 (5%)

Texel Rate

The Radeon RX 5600 XT should be much (about 155%) better at anisotropic filtering than the GeForce GTX 590. (explain)

Radeon RX 5600 XT 198000 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 120304 (155%)

Pixel Rate

The Radeon RX 5600 XT will be a lot (approximately 51%) better at AA than the GeForce GTX 590, and also should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon RX 5600 XT 88000 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 29728 (51%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 590 Radeon RX 5600 XT
Manufacturer nVidia AMD
Year March 2011 January 2020
Code Name GF110 Navi 10 XLE
Memory 1536 MB (x2) 6144 MB
Core Speed 607 MHz (x2) 1375 MHz
Memory Speed 3420 MHz (x2) 3000 GB/s
Power (Max TDP) 365 watts 160 watts
Bandwidth 328320 MB/sec 344064 MB/sec
Texel Rate 77696 Mtexels/sec 198000 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 512 (x2) 2304
Texture Mapping Units 64 (x2) 144
Render Output Units 48 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 384-bit (x2) 192-bit
Fab Process 40 nm 7 nm
Transistors 3000 million 10300 million
Bus PCIe 2.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield