Compare any two graphics cards:
Radeon R9 280X vs Radeon RX 5600 XT
IntroThe Radeon R9 280X has a clock speed of 850 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.Compare those specifications to the Radeon RX 5600 XT, which uses a 7 nm design. AMD has set the core frequency at 1375 MHz. The GDDR6 RAM runs at a frequency of 1500 MHz on this particular model. It features 2304 SPUs along with 144 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 5600 XT should in theory be a small bit superior to the Radeon R9 280X overall. (explain)
Texel RateThe Radeon RX 5600 XT will be a lot (more or less 82%) more effective at anisotropic filtering than the Radeon R9 280X. (explain)
Pixel RateThe Radeon RX 5600 XT will be quite a bit (about 224%) faster with regards to FSAA than the Radeon R9 280X, and capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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