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Radeon R9 295X2 vs Radeon RX 5600 XT

Intro

The Radeon R9 295X2 comes with clock speeds of 1018 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs along with 176 Texture Address Units and 64 Rasterization Operator Units.

Compare those specifications to the Radeon RX 5600 XT, which comes with a core clock speed of 1375 MHz and a GDDR6 memory frequency of 14000 MHz. It also features a 192-bit bus, and makes use of a 7 nm design. It features 2304 SPUs, 144 TAUs, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5600 XT 160 Watts
Radeon R9 295X2 500 Watts
Difference: 340 Watts (213%)

Memory Bandwidth

The Radeon R9 295X2, in theory, should perform quite a bit faster than the Radeon RX 5600 XT overall. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 5600 XT 344064 MB/sec
Difference: 295936 (86%)

Texel Rate

The Radeon R9 295X2 should be quite a bit (more or less 81%) more effective at texture filtering than the Radeon RX 5600 XT. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon RX 5600 XT 198000 Mtexels/sec
Difference: 160336 (81%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon R9 295X2 is a better choice, and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon RX 5600 XT 88000 Mpixels/sec
Difference: 42304 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 5600 XT
Manufacturer AMD AMD
Year April 2014 January 2020
Code Name Vesuvius Navi 10 XLE
Memory 4096 MB (x2) 6144 MB
Core Speed 1018 MHz (x2) 1375 MHz
Memory Speed 5000 MHz (x2) 28000 GB/s
Power (Max TDP) 500 watts 160 watts
Bandwidth 640000 MB/sec 344064 MB/sec
Texel Rate 358336 Mtexels/sec 198000 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 2816 (x2) 2304
Texture Mapping Units 176 (x2) 144
Render Output Units 64 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 192-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5600 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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