Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 5600 XT
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core speed at 1410 MHz. The GDDR6 RAM is set to run at a frequency of 1750 MHz on this specific model. It features 2304 SPUs as well as 144 Texture Address Units and 64 Rasterization Operator Units.Compare all of that to the Radeon RX 5600 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 1375 MHz. The GDDR6 memory is set to run at a frequency of 1500 MHz on this particular model. It features 2304 SPUs along with 144 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 2070, in theory, should perform much faster than the Radeon RX 5600 XT overall. (explain)
Texel RateThe GeForce RTX 2070 should be a bit (approximately 3%) faster with regards to AF than the Radeon RX 5600 XT. (explain)
Pixel RateThe GeForce RTX 2070 will be a little bit (about 3%) better at anti-aliasing than the Radeon RX 5600 XT, and should be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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