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GeForce 8800 GT 512MB vs Radeon RX 5600

Intro

The GeForce 8800 GT 512MB has a GPU core clock speed of 600 MHz, and the 512 MB of GDDR3 RAM runs at 900 MHz through a 256-bit bus. It also is comprised of 112 Stream Processors, 56 TAUs, and 16 ROPs.

Compare that to the Radeon RX 5600, which uses a 7 nm design. AMD has set the core speed at 1375 MHz. The GDDR6 RAM works at a frequency of 1500 MHz on this model. It features 2048 SPUs along with 128 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
Radeon RX 5600 150 Watts
Difference: 45 Watts (43%)

Memory Bandwidth

In theory, the Radeon RX 5600 should be 412% quicker than the GeForce 8800 GT 512MB overall, due to its higher data rate. (explain)

Radeon RX 5600 294912 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 237312 (412%)

Texel Rate

The Radeon RX 5600 is much (about 424%) better at texture filtering than the GeForce 8800 GT 512MB. (explain)

Radeon RX 5600 176000 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 142400 (424%)

Pixel Rate

The Radeon RX 5600 should be quite a bit (more or less 817%) faster with regards to AA than the GeForce 8800 GT 512MB, and will be capable of handling higher resolutions while still performing well. (explain)

Radeon RX 5600 88000 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 78400 (817%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 512MB

Amazon.com

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Radeon RX 5600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 512MB Radeon RX 5600
Manufacturer nVidia AMD
Year Oct 2007 January 2020
Code Name G92 Navi 10 XE
Memory 512 MB 6144 MB
Core Speed 600 MHz 1375 MHz
Memory Speed 1800 MHz 3000 GB/s
Power (Max TDP) 105 watts 150 watts
Bandwidth 57600 MB/sec 294912 MB/sec
Texel Rate 33600 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 112 2048
Texture Mapping Units 56 128
Render Output Units 16 64
Bus Type GDDR3 GDDR6
Bus Width 256-bit 192-bit
Fab Process 65 nm 7 nm
Transistors 754 million 10300 million
Bus PCIe x16 2.0 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon RX 5600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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