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GeForce 8600 GT 512MB DDR2 vs GeForce 9600 GSO ASUS 512

Intro

The GeForce 8600 GT 512MB DDR2 uses a 80 nm design. nVidia has set the core speed at 540 MHz. The DDR2 RAM works at a speed of 400 MHz on this particular card. It features 32 SPUs along with 16 Texture Address Units and 8 Rasterization Operator Units.

Compare those specifications to the GeForce 9600 GSO ASUS 512, which features a core clock speed of 550 MHz and a DDR2 memory speed of 500 MHz. It also makes use of a 128-bit bus, and makes use of a 65 nm design. It is made up of 96 SPUs, 48 Texture Address Units, and 12 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce 9600 GSO ASUS 512 84 Watts
Difference: 37 Watts (79%)

Memory Bandwidth

The GeForce 9600 GSO ASUS 512 should theoretically perform quite a bit faster than the GeForce 8600 GT 512MB DDR2 overall. (explain)

GeForce 9600 GSO ASUS 512 16000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The GeForce 9600 GSO ASUS 512 is quite a bit (about 206%) more effective at anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 17760 (206%)

Pixel Rate

The GeForce 9600 GSO ASUS 512 is quite a bit (more or less 53%) faster with regards to AA than the GeForce 8600 GT 512MB DDR2, and will be capable of handling higher resolutions more effectively. (explain)

GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 2280 (53%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 GeForce 9600 GSO ASUS 512
Manufacturer nVidia nVidia
Year April 2007 September 2008
Code Name G84 G92
Memory 512 MB 512 MB
Core Speed 540 MHz 550 MHz
Memory Speed 800 MHz 1000 MHz
Power (Max TDP) 47 watts 84 watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 8640 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 32 96
Texture Mapping Units 16 48
Render Output Units 8 12
Bus Type DDR2 DDR2
Bus Width 128-bit 128-bit
Fab Process 80 nm 65 nm
Transistors 289 million 754 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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