Compare any two graphics cards:
GeForce GTX 750 vs Radeon RX 5600
IntroThe GeForce GTX 750 makes use of a 28 nm design. nVidia has set the core speed at 1020 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this model. It features 512 SPUs as well as 32 TAUs and 16 ROPs.Compare that to the Radeon RX 5600, which has a GPU core clock speed of 1375 MHz, and 6144 MB of GDDR6 memory set to run at 1500 MHz through a 192-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5600 should perform much faster than the GeForce GTX 750 in general. (explain)
Texel RateThe Radeon RX 5600 will be much (more or less 439%) faster with regards to AF than the GeForce GTX 750. (explain)
Pixel RateThe Radeon RX 5600 should be much (about 439%) more effective at anti-aliasing than the GeForce GTX 750, and able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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