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Radeon R9 295X2 vs Radeon RX 5600

Intro

The Radeon R9 295X2 comes with a clock speed of 1018 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 512-bit memory bus, and uses a 28 nm design. It features 2816 SPUs, 176 TAUs, and 64 ROPs.

Compare all of that to the Radeon RX 5600, which has GPU core speed of 1375 MHz, and 6144 MB of GDDR6 memory set to run at 12000 MHz through a 192-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5600 150 Watts
Radeon R9 295X2 500 Watts
Difference: 350 Watts (233%)

Memory Bandwidth

The Radeon R9 295X2 should in theory perform a lot faster than the Radeon RX 5600 in general. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 5600 294912 MB/sec
Difference: 345088 (117%)

Texel Rate

The Radeon R9 295X2 should be quite a bit (approximately 104%) better at texture filtering than the Radeon RX 5600. (explain)

Radeon R9 295X2 358336 Mtexels/sec
Radeon RX 5600 176000 Mtexels/sec
Difference: 182336 (104%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R9 295X2 is the winner, and very much so. (explain)

Radeon R9 295X2 130304 Mpixels/sec
Radeon RX 5600 88000 Mpixels/sec
Difference: 42304 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 5600
Manufacturer AMD AMD
Year April 2014 January 2020
Code Name Vesuvius Navi 10 XE
Memory 4096 MB (x2) 6144 MB
Core Speed 1018 MHz (x2) 1375 MHz
Memory Speed 5000 MHz (x2) 24000 GB/s
Power (Max TDP) 500 watts 150 watts
Bandwidth 640000 MB/sec 294912 MB/sec
Texel Rate 358336 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 88000 Mpixels/sec
Unified Shaders 2816 (x2) 2048
Texture Mapping Units 176 (x2) 128
Render Output Units 64 (x2) 64
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 192-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 5600

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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