Compare any two graphics cards:
Radeon R7 370 4G vs Radeon RX 5600
IntroThe Radeon R7 370 4G features a GPU clock speed of 975 MHz, and the 4096 MB of GDDR5 memory is set to run at 1400 MHz through a 256-bit bus. It also is comprised of 1024 Stream Processors, 64 TAUs, and 32 Raster Operation Units.Compare those specifications to the Radeon RX 5600, which has GPU core speed of 1375 MHz, and 6144 MB of GDDR6 memory set to run at 1500 MHz through a 192-bit bus. It also is comprised of 2048 SPUs, 128 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 5600 should in theory be a lot superior to the Radeon R7 370 4G in general. (explain)
Texel RateThe Radeon RX 5600 should be a lot (more or less 182%) better at texture filtering than the Radeon R7 370 4G. (explain)
Pixel RateThe Radeon RX 5600 is quite a bit (about 182%) better at FSAA than the Radeon R7 370 4G, and able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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