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GeForce GTX 960 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 960 has a core clock speed of 1127 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare all that to the Radeon RX 5700 XT 50th Anniversary Edition, which features a GPU core clock speed of 1680 MHz, and 8096 MB of GDDR6 memory set to run at 14000 MHz through a 256-bit bus. It also is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 115 Watts (96%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 5700 XT 50th Anniversary Edition should be quite a bit faster than the GeForce GTX 960 overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 346752 (310%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be much (about 273%) faster with regards to texture filtering than the GeForce GTX 960. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 196672 (273%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is superior to the GeForce GTX 960, and very much so. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 71456 (198%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 960 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year January 2015 July 2019
Code Name GM206 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1127 MHz 1680 MHz
Memory Speed 7000 MHz 28000 GB/s
Power (Max TDP) 120 watts 235 watts
Bandwidth 112000 MB/sec 458752 MB/sec
Texel Rate 72128 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 1024 2560
Texture Mapping Units 64 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 7 nm
Transistors 2940 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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