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GeForce GTX 960 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 960 has a GPU clock speed of 1127 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has set the core frequency at 1680 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 115 Watts (96%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 5700 XT 50th Anniversary Edition should be a lot faster than the GeForce GTX 960 in general. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 346752 (310%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be a lot (approximately 273%) more effective at AF than the GeForce GTX 960. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 196672 (273%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be much (about 198%) better at full screen anti-aliasing than the GeForce GTX 960, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 71456 (198%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year January 2015 July 2019
Code Name GM206 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1127 MHz 1680 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 120 watts 235 watts
Bandwidth 112000 MB/sec 458752 MB/sec
Texel Rate 72128 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 1024 2560
Texture Mapping Units 64 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 28 nm 7 nm
Transistors 2940 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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