Compare any two graphics cards:
Radeon R9 380 4G vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe Radeon R9 380 4G uses a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 memory works at a frequency of 1425 MHz on this particular card. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which comes with a clock speed of 1680 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit memory bus, and makes use of a 7 nm design. It features 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5700 XT 50th Anniversary Edition should be 152% faster than the Radeon R9 380 4G in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be a lot (about 147%) faster with regards to texture filtering than the Radeon R9 380 4G. (explain)
Pixel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be a lot (more or less 246%) better at AA than the Radeon R9 380 4G, and also able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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