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Geforce GTX 1080 Ti vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has set the core frequency at 1480 MHz. The GDDR5X RAM is set to run at a frequency of 1376 MHz on this specific model. It features 3584 SPUs as well as 224 Texture Address Units and 88 ROPs.

Compare all of that to the Radeon RX 5700 XT 50th Anniversary Edition, which comes with a GPU core clock speed of 1680 MHz, and 8096 MB of GDDR6 RAM set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2560 SPUs, 160 TAUs, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 15 Watts (6%)

Memory Bandwidth

In theory, the Geforce GTX 1080 Ti should perform a bit faster than the Radeon RX 5700 XT 50th Anniversary Edition overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
Difference: 36864 (8%)

Texel Rate

The Geforce GTX 1080 Ti is much (approximately 23%) better at anisotropic filtering than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
Difference: 62720 (23%)

Pixel Rate

If using high levels of AA is important to you, then the Geforce GTX 1080 Ti is superior to the Radeon RX 5700 XT 50th Anniversary Edition, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
Difference: 22720 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year March 2017 July 2019
Code Name GP102 Navi 10
Memory 11264 MB 8096 MB
Core Speed 1480 MHz 1680 MHz
Memory Speed 11008 MHz 3500 GB/s
Power (Max TDP) 250 watts 235 watts
Bandwidth 495616 MB/sec 458752 MB/sec
Texel Rate 331520 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 3584 2560
Texture Mapping Units 224 160
Render Output Units 88 64
Bus Type GDDR5X GDDR6
Bus Width 352-bit 256-bit
Fab Process 16 nm 7 nm
Transistors 12000 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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