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GeForce GT 1030 vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GT 1030 makes use of a 16 nm design. nVidia has set the core speed at 1265 MHz. The GDDR5 memory runs at a speed of 1502 MHz on this card. It features 384 SPUs along with 32 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which uses a 7 nm design. AMD has clocked the core frequency at 1680 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this specific card. It features 2560 SPUs along with 160 TAUs and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 205 Watts (683%)

Memory Bandwidth

In theory, the Radeon RX 5700 XT 50th Anniversary Edition should be 833% quicker than the GeForce GT 1030 overall, due to its higher bandwidth. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 409600 (833%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition should be a lot (about 564%) more effective at AF than the GeForce GT 1030. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GT 1030 40480 Mtexels/sec
Difference: 228320 (564%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be much (approximately 431%) faster with regards to anti-aliasing than the GeForce GT 1030, and also will be able to handle higher resolutions while still performing well. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GT 1030 20240 Mpixels/sec
Difference: 87280 (431%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 1030

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 1030 Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year May 2017 July 2019
Code Name GP108-300 Navi 10
Memory 2048 MB 8096 MB
Core Speed 1265 MHz 1680 MHz
Memory Speed 6008 MHz 3500 GB/s
Power (Max TDP) 30 watts 235 watts
Bandwidth 49152 MB/sec 458752 MB/sec
Texel Rate 40480 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 384 2560
Texture Mapping Units 32 160
Render Output Units 16 64
Bus Type GDDR5 GDDR6
Bus Width 64-bit 256-bit
Fab Process 16 nm 7 nm
Transistors 3300 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GT 1030

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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