Compare any two graphics cards:
GeForce GT 1030 vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce GT 1030 makes use of a 16 nm design. nVidia has set the core speed at 1265 MHz. The GDDR5 memory runs at a speed of 1502 MHz on this card. It features 384 SPUs along with 32 Texture Address Units and 16 ROPs.Compare those specifications to the Radeon RX 5700 XT 50th Anniversary Edition, which uses a 7 nm design. AMD has clocked the core frequency at 1680 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this specific card. It features 2560 SPUs along with 160 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5700 XT 50th Anniversary Edition should be 833% quicker than the GeForce GT 1030 overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition should be a lot (about 564%) more effective at AF than the GeForce GT 1030. (explain)
Pixel RateThe Radeon RX 5700 XT 50th Anniversary Edition will be much (approximately 431%) faster with regards to anti-aliasing than the GeForce GT 1030, and also will be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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