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Radeon RX 5700 XT 50th Anniversary Edition vs Radeon RX Vega 56

Intro

The Radeon RX 5700 XT 50th Anniversary Edition has clock speeds of 1680 MHz on the GPU, and 14000 MHz on the 8096 MB of GDDR6 memory. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.

Compare those specs to the Radeon RX Vega 56, which has a clock frequency of 1156 MHz and a HBM2 memory frequency of 1600 MHz. It also uses a 2048-bit memory bus, and makes use of a 14 nm design. It is made up of 3584 SPUs, 224 TAUs, and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX Vega 56 210 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 25 Watts (12%)

Memory Bandwidth

As far as performance goes, the Radeon RX 5700 XT 50th Anniversary Edition should theoretically be just a bit better than the Radeon RX Vega 56 overall. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
Radeon RX Vega 56 419430 MB/sec
Difference: 39322 (9%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is a bit (more or less 4%) faster with regards to texture filtering than the Radeon RX Vega 56. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
Radeon RX Vega 56 258944 Mtexels/sec
Difference: 9856 (4%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is quite a bit (more or less 45%) more effective at anti-aliasing than the Radeon RX Vega 56, and also will be able to handle higher screen resolutions while still performing well. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
Radeon RX Vega 56 73984 Mpixels/sec
Difference: 33536 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 5700 XT 50th Anniversary Edition Radeon RX Vega 56
Manufacturer AMD AMD
Year July 2019 September 2017
Code Name Navi 10 Vega 10 XL
Memory 8096 MB 8192 MB
Core Speed 1680 MHz 1156 MHz
Memory Speed 14000 GB/s 1600 MHz
Power (Max TDP) 235 watts 210 watts
Bandwidth 458752 MB/sec 419430 MB/sec
Texel Rate 268800 Mtexels/sec 258944 Mtexels/sec
Pixel Rate 107520 Mpixels/sec 73984 Mpixels/sec
Unified Shaders 2560 3584
Texture Mapping Units 160 224
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 7 nm 14 nm
Transistors 10300 million 12500 million
Bus PCIe 4.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Radeon RX Vega 56

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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