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Radeon RX 5700 XT 50th Anniversary Edition vs Radeon RX Vega 64

Intro

The Radeon RX 5700 XT 50th Anniversary Edition features clock speeds of 1680 MHz on the GPU, and 14000 MHz on the 8096 MB of GDDR6 RAM. It features 2560 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

Compare those specifications to the Radeon RX Vega 64, which features a core clock speed of 1247 MHz and a HBM2 memory frequency of 1890 MHz. It also uses a 2048-bit bus, and makes use of a 14 nm design. It features 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Radeon RX Vega 64 295 Watts
Difference: 60 Watts (26%)

Memory Bandwidth

In theory, the Radeon RX Vega 64 will be 8% quicker than the Radeon RX 5700 XT 50th Anniversary Edition in general, due to its greater bandwidth. (explain)

Radeon RX Vega 64 495411 MB/sec
Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
Difference: 36659 (8%)

Texel Rate

The Radeon RX Vega 64 should be a small bit (more or less 19%) more effective at texture filtering than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
Difference: 50432 (19%)

Pixel Rate

The Radeon RX 5700 XT 50th Anniversary Edition will be a lot (about 35%) faster with regards to AA than the Radeon RX Vega 64, and will be capable of handling higher screen resolutions more effectively. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
Radeon RX Vega 64 79808 Mpixels/sec
Difference: 27712 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

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Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 5700 XT 50th Anniversary Edition Radeon RX Vega 64
Manufacturer AMD AMD
Year July 2019 August 2017
Code Name Navi 10 Vega 10 XT
Memory 8096 MB 8192 MB
Core Speed 1680 MHz 1247 MHz
Memory Speed 14000 GB/s 1890 MHz
Power (Max TDP) 235 watts 295 watts
Bandwidth 458752 MB/sec 495411 MB/sec
Texel Rate 268800 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 107520 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 2560 4096
Texture Mapping Units 160 256
Render Output Units 64 64
Bus Type GDDR6 HBM2
Bus Width 256-bit 2048-bit
Fab Process 7 nm 14 nm
Transistors 10300 million 12500 million
Bus PCIe 4.0 ×16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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