Compare any two graphics cards:
GeForce GTX 1660 Ti vs Radeon RX 5700 XT 50th Anniversary Edition
IntroThe GeForce GTX 1660 Ti has a core clock frequency of 1500 MHz and a GDDR6 memory frequency of 1500 MHz. It also uses a 192-bit memory bus, and uses a 12 nm design. It is comprised of 1536 SPUs, 96 TAUs, and 48 ROPs.Compare that to the Radeon RX 5700 XT 50th Anniversary Edition, which makes use of a 7 nm design. AMD has clocked the core frequency at 1680 MHz. The GDDR6 RAM works at a speed of 1750 MHz on this model. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 5700 XT 50th Anniversary Edition should in theory be quite a bit superior to the GeForce GTX 1660 Ti overall. (explain)
Texel RateThe Radeon RX 5700 XT 50th Anniversary Edition will be much (more or less 87%) faster with regards to anisotropic filtering than the GeForce GTX 1660 Ti. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is superior to the GeForce GTX 1660 Ti, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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