Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8800 GT 512MB vs Radeon RX 5700 XT

Intro

The GeForce 8800 GT 512MB features a core clock speed of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit memory bus, and uses a 65 nm design. It features 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon RX 5700 XT, which features core clock speeds of 1605 MHz on the GPU, and 14000 MHz on the 8096 MB of GDDR6 RAM. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
Radeon RX 5700 XT 225 Watts
Difference: 120 Watts (114%)

Memory Bandwidth

The Radeon RX 5700 XT should theoretically perform a lot faster than the GeForce 8800 GT 512MB in general. (explain)

Radeon RX 5700 XT 458752 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 401152 (696%)

Texel Rate

The Radeon RX 5700 XT should be a lot (approximately 664%) more effective at AF than the GeForce 8800 GT 512MB. (explain)

Radeon RX 5700 XT 256800 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 223200 (664%)

Pixel Rate

The Radeon RX 5700 XT is quite a bit (about 970%) better at anti-aliasing than the GeForce 8800 GT 512MB, and also will be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 5700 XT 102720 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 93120 (970%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon RX 5700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 512MB Radeon RX 5700 XT
Manufacturer nVidia AMD
Year Oct 2007 July 2019
Code Name G92 Navi 10
Memory 512 MB 8096 MB
Core Speed 600 MHz 1605 MHz
Memory Speed 1800 MHz 28000 GB/s
Power (Max TDP) 105 watts 225 watts
Bandwidth 57600 MB/sec 458752 MB/sec
Texel Rate 33600 Mtexels/sec 256800 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 102720 Mpixels/sec
Unified Shaders 112 2560
Texture Mapping Units 56 160
Render Output Units 16 64
Bus Type GDDR3 GDDR6
Bus Width 256-bit 256-bit
Fab Process 65 nm 7 nm
Transistors 754 million 10300 million
Bus PCIe x16 2.0 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon RX 5700 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield