Compare any two graphics cards:
Radeon R9 390X 8G vs Radeon RX 5700 XT
IntroThe Radeon R9 390X 8G has a core clock frequency of 1050 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 512-bit bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.Compare those specs to the Radeon RX 5700 XT, which features a core clock speed of 1605 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 256-bit bus, and makes use of a 7 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 5700 XT is 19% faster than the Radeon R9 390X 8G in general, due to its higher bandwidth. (explain)
Texel RateThe Radeon RX 5700 XT should be quite a bit (about 39%) more effective at anisotropic filtering than the Radeon R9 390X 8G. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 5700 XT is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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