Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs GeForce 9800 GT 512MB

Intro

The GeForce 8600 GT 512MB DDR2 has core speeds of 540 MHz on the GPU, and 400 MHz on the 512 MB of DDR2 RAM. It features 32 SPUs along with 16 TAUs and 8 ROPs.

Compare all of that to the GeForce 9800 GT 512MB, which comes with core speeds of 600 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 RAM. It features 112 SPUs as well as 56 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
GeForce 9800 GT 512MB 105 Watts
Difference: 58 Watts (123%)

Memory Bandwidth

Performance-wise, the GeForce 9800 GT 512MB should in theory be quite a bit better than the GeForce 8600 GT 512MB DDR2 in general. (explain)

GeForce 9800 GT 512MB 57600 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 44800 (350%)

Texel Rate

The GeForce 9800 GT 512MB will be a lot (more or less 289%) better at texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 24960 (289%)

Pixel Rate

The GeForce 9800 GT 512MB should be quite a bit (more or less 122%) better at AA than the GeForce 8600 GT 512MB DDR2, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce 9800 GT 512MB 9600 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 5280 (122%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 GeForce 9800 GT 512MB
Manufacturer nVidia nVidia
Year April 2007 July 2008
Code Name G84 G92a/b
Memory 512 MB 512 MB
Core Speed 540 MHz 600 MHz
Memory Speed 800 MHz 1800 MHz
Power (Max TDP) 47 watts 105 watts
Bandwidth 12800 MB/sec 57600 MB/sec
Texel Rate 8640 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 32 112
Texture Mapping Units 16 56
Render Output Units 8 16
Bus Type DDR2 GDDR3
Bus Width 128-bit 256-bit
Fab Process 80 nm 65/55 nm
Transistors 289 million 754 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield