Compare any two graphics cards:
Nvidia Titan Xp vs Radeon RX 5700 XT
IntroThe Nvidia Titan Xp features a GPU core clock speed of 1582 MHz, and the 12288 MB of GDDR5X memory runs at 1426 MHz through a 384-bit bus. It also is made up of 3840 Stream Processors, 240 TAUs, and 96 ROPs.Compare those specifications to the Radeon RX 5700 XT, which uses a 7 nm design. AMD has set the core speed at 1605 MHz. The GDDR6 RAM runs at a speed of 1750 MHz on this specific card. It features 2560 SPUs along with 160 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Nvidia Titan Xp should in theory be quite a bit superior to the Radeon RX 5700 XT overall. (explain)
Texel RateThe Nvidia Titan Xp will be quite a bit (about 48%) more effective at texture filtering than the Radeon RX 5700 XT. (explain)
Pixel RateThe Nvidia Titan Xp is much (approximately 48%) more effective at FSAA than the Radeon RX 5700 XT, and also will be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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