Compare any two graphics cards:
Radeon RX 5700 vs Radeon RX 5700 XT
IntroThe Radeon RX 5700 comes with a clock frequency of 1465 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit memory bus, and uses a 7 nm design. It is made up of 2304 SPUs, 144 TAUs, and 64 ROPs.Compare those specs to the Radeon RX 5700 XT, which makes use of a 7 nm design. AMD has clocked the core frequency at 1605 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this card. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have exactly the same memory bandwidth, so in theory they should have identical performance. (explain)
Texel RateThe Radeon RX 5700 XT is quite a bit (approximately 22%) faster with regards to texture filtering than the Radeon RX 5700. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 5700 XT is superior to the Radeon RX 5700, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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