Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs Radeon RX 5700

Intro

The GeForce 8600 GT 512MB DDR2 has a GPU core clock speed of 540 MHz, and the 512 MB of DDR2 RAM runs at 400 MHz through a 128-bit bus. It also is comprised of 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare those specs to the Radeon RX 5700, which comes with a core clock frequency of 1465 MHz and a GDDR6 memory frequency of 14000 MHz. It also uses a 256-bit bus, and uses a 7 nm design. It is made up of 2304 SPUs, 144 Texture Address Units, and 64 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon RX 5700 180 Watts
Difference: 133 Watts (283%)

Memory Bandwidth

As far as performance goes, the Radeon RX 5700 should theoretically be a lot superior to the GeForce 8600 GT 512MB DDR2 in general. (explain)

Radeon RX 5700 458752 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 445952 (3484%)

Texel Rate

The Radeon RX 5700 should be much (approximately 2342%) faster with regards to anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon RX 5700 210960 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 202320 (2342%)

Pixel Rate

The Radeon RX 5700 should be quite a bit (about 2070%) better at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also should be able to handle higher screen resolutions better. (explain)

Radeon RX 5700 93760 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 89440 (2070%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5700

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 Radeon RX 5700
Manufacturer nVidia AMD
Year April 2007 July 2019
Code Name G84 Navi 10
Memory 512 MB 8096 MB
Core Speed 540 MHz 1465 MHz
Memory Speed 800 MHz 28000 GB/s
Power (Max TDP) 47 watts 180 watts
Bandwidth 12800 MB/sec 458752 MB/sec
Texel Rate 8640 Mtexels/sec 210960 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 93760 Mpixels/sec
Unified Shaders 32 2304
Texture Mapping Units 16 144
Render Output Units 8 64
Bus Type DDR2 GDDR6
Bus Width 128-bit 256-bit
Fab Process 80 nm 7 nm
Transistors 289 million 10300 million
Bus PCIe x16 PCIe 4.0 ×16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon RX 5700

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield