Compare any two graphics cards:
Radeon Pro Duo vs Radeon RX 5700
IntroThe Radeon Pro Duo makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The HBM RAM works at a frequency of 500 MHz on this card. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.
Compare those specs to the Radeon RX 5700, which has GPU core speed of 1465 MHz, and 8096 MB of GDDR6 RAM running at 14000 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 TAUs, and 64 ROPs.
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
The Radeon Pro Duo should theoretically be much faster than the Radeon RX 5700 in general. (explain)
Texel RateThe Radeon Pro Duo will be quite a bit (approximately 143%) better at anisotropic filtering than the Radeon RX 5700. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon Pro Duo is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.
Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.
Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.