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GeForce 8800 GTS (G80) 640MB vs GeForce 9800 GT 1GB

Intro

The GeForce 8800 GTS (G80) 640MB features a GPU core speed of 513 MHz, and the 640 MB of GDDR3 RAM is set to run at 792 MHz through a 320-bit bus. It also is made up of 96 Stream Processors, 48 Texture Address Units, and 20 Raster Operation Units.

Compare those specs to the GeForce 9800 GT 1GB, which has a GPU core clock speed of 600 MHz, and 1024 MB of GDDR3 memory set to run at 900 MHz through a 256-bit bus. It also is comprised of 112 Stream Processors, 56 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 1GB 105 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 38 Watts (36%)

Memory Bandwidth

The GeForce 8800 GTS (G80) 640MB, in theory, should be a bit faster than the GeForce 9800 GT 1GB overall. (explain)

GeForce 8800 GTS (G80) 640MB 63360 MB/sec
GeForce 9800 GT 1GB 57600 MB/sec
Difference: 5760 (10%)

Texel Rate

The GeForce 9800 GT 1GB will be much (more or less 36%) more effective at anisotropic filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

GeForce 9800 GT 1GB 33600 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 8976 (36%)

Pixel Rate

The GeForce 8800 GTS (G80) 640MB is just a bit (more or less 7%) faster with regards to AA than the GeForce 9800 GT 1GB, and also able to handle higher resolutions better. (explain)

GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
GeForce 9800 GT 1GB 9600 Mpixels/sec
Difference: 660 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB GeForce 9800 GT 1GB
Manufacturer nVidia nVidia
Year Nov 2006 (640) July 2008
Code Name G80 G92a/b
Memory 640 MB 1024 MB
Core Speed 513 MHz 600 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts 105 watts
Bandwidth 63360 MB/sec 57600 MB/sec
Texel Rate 24624 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 96 112
Texture Mapping Units 48 56
Render Output Units 20 16
Bus Type GDDR3 GDDR3
Bus Width 320-bit 256-bit
Fab Process 90 nm 65/55 nm
Transistors 681 million 754 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce 9800 GT 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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