Compare any two graphics cards:
GeForce GTX 970 vs GeForce RTX 2070 Super
IntroThe GeForce GTX 970 features a GPU core clock speed of 1050 MHz, and the 4096 MB of GDDR5 memory runs at 1750 MHz through a 256-bit bus. It also is made up of 1664 Stream Processors, 104 TAUs, and 64 Raster Operation Units.Compare all of that to the GeForce RTX 2070 Super, which has GPU core speed of 1605 MHz, and 8192 MB of GDDR6 memory set to run at 1750 MHz through a 256-bit bus. It also is made up of 2560 Stream Processors, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the GeForce RTX 2070 Super should theoretically be quite a bit superior to the GeForce GTX 970 overall. (explain)
Texel RateThe GeForce RTX 2070 Super is much (more or less 135%) better at anisotropic filtering than the GeForce GTX 970. (explain)
Pixel RateThe GeForce RTX 2070 Super should be much (about 53%) faster with regards to anti-aliasing than the GeForce GTX 970, and also should be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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