Compare any two graphics cards:
VS

GeForce GTX 980 Ti vs GeForce RTX 2070 Super

Intro

The GeForce GTX 980 Ti has a clock speed of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 96 Raster Operation Units.

Compare those specifications to the GeForce RTX 2070 Super, which comes with GPU core speed of 1605 MHz, and 8192 MB of GDDR6 RAM running at 1750 MHz through a 256-bit bus. It also is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 Super 215 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 35 Watts (16%)

Memory Bandwidth

The GeForce RTX 2070 Super should theoretically be much faster than the GeForce GTX 980 Ti in general. (explain)

GeForce RTX 2070 Super 458752 MB/sec
GeForce GTX 980 Ti 336000 MB/sec
Difference: 122752 (37%)

Texel Rate

The GeForce RTX 2070 Super should be a lot (about 46%) faster with regards to texture filtering than the GeForce GTX 980 Ti. (explain)

GeForce RTX 2070 Super 256800 Mtexels/sec
GeForce GTX 980 Ti 176000 Mtexels/sec
Difference: 80800 (46%)

Pixel Rate

The GeForce RTX 2070 Super is just a bit (about 7%) better at full screen anti-aliasing than the GeForce GTX 980 Ti, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce RTX 2070 Super 102720 Mpixels/sec
GeForce GTX 980 Ti 96000 Mpixels/sec
Difference: 6720 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980 Ti

Amazon.com

Check prices at:

GeForce RTX 2070 Super

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980 Ti GeForce RTX 2070 Super
Manufacturer nVidia nVidia
Year June 2015 July 2019
Code Name GM200 TU106-400-A1
Memory 6144 MB 8192 MB
Core Speed 1000 MHz 1605 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 250 watts 215 watts
Bandwidth 336000 MB/sec 458752 MB/sec
Texel Rate 176000 Mtexels/sec 256800 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 102720 Mpixels/sec
Unified Shaders 2816 2560
Texture Mapping Units 176 160
Render Output Units 96 64
Bus Type GDDR5 GDDR6
Bus Width 384-bit 256-bit
Fab Process 28 nm 12 nm
Transistors 8000 million 13600 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 980 Ti

Amazon.com

Check prices at:

GeForce RTX 2070 Super

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield